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CHANGE LOG FOR VERSION 1.32

ALL CARS

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GRAPHICS: reworked LOD for C and D, optimazing meshes and object count, spare more than 45.000 polys and some textures
GRAPHICS: change the black wheels for LOD D with new mapping on the skin ( painter please update the skins )
GRAPHICS: working gauge for oil-pressure, oil-temp, fuel-pressure (only  CSP)

GRAPHICS: reworked textures for the dials/gauge with a better resolution 
GRAPHICS: refraction and selflightning headlights 
GRAPHICS: added new shader and material settings for the cars (only CSP)
GRAPHICS: reworked colormap for the BBS wheels

GRAPHICS: exhaust smoke like the turbo vehicles of the time (only CSP)
PHYSICS:  removed rain tire, use  the tire from the csp extended physics
PHYSICS:  corrected CoG all cars

PHYSICS:  change tire explosion temperature from 180 to 230 Celsius

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PURIANO 1H / 1H 2

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GRAPHICS: fixed missing rear window bars on LOD A
GRAPHICS: fixed the headlights for LOD B,C 
GRAPHICS: new texture for the steeringwheel

GRAPHICS: reworked rear light
SOUND: reworked sound with more effects (inside/outside)

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PURIANO 3H / 3H 2

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PHYSICS: added the "Gurney Flap" into the aero rear wing section

GRAPHICS: fixed the rear transparent grille
SOUND: reworked sound with more effects

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RMT 1N

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GRAPHICS: modfied flames direction 
PHYSICS: reduce slipping clutch
PHYSICS: modified suspension on front and rear
PHYSICS: corrected aero position (body, front, rear )

   

             

RMT 121 / 1-3 

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GRAPHICS: inside surface of the tires for LOD C closed
GRAPHICS: fixed the wrong banner for LOD B/C at the RMT 121_3
GRAPHICS: fixed error in the flames.ini

GRAPHICS: fixed  mapping of the headlights in LOD B,C
SOUND: new inside sound and added effects for the outside sound
PHYSICS: added 0,2 bar turbo boost between 5.800 and 6.500 U/min
PHYSICS: reworked suspension and fixed some issues
PHYSICS: fixed the front and rear wing position

PHYSICS: change the brake parameter (bias, heating, torque)
PHYSICS: reworked aero parameter for body, front and rear wing (drag, lift) 

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MAROD SCREAM

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GRAPHICS: smooth mesh of the steeringwheel
GRAPHICS: reworked flames, shift light and brake light
PHYSICS: optimized collider
PHYSICS: added some more drag to the rear wing 
PHYSICS: softer rear suspension ( bump and rebound  )
PHYSICS: corrected aero position (body, front, rear )
SOUND: reworked transmission sound

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MAROD AERO

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SOUND: new inside and outside sound 

PHYSICS: new AI parameter

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CARMA 1 / 2

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GRAPHICS: texture improvements for the rear wing
GRAPHICS: fixed wrong mapping of the rear frame
GRAPHICS: new rearlight and brakelight

GRAPHICS: reworked  rim texture ( Carma 1 )

PHYSICS: optimized collider

PHYSICS: reworked rear wing aero 
PHYSICS: corrected intertia 
PHYSICS: corrected aero position (body, front, rear )

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YAMAMOTO DELIKATA 1/2

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GRAPHICS: fixed the rear transparent grille

GRAPHICS: corrected gauge light 
GRAPHICS: fixed dash texture
PHYSICS: added the "Gurney Flap" into the aero rear wing section
PHYSICS: reworked rear aero
PHYSICS: reworked suspension for more ffb feedback

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LARDO MONASTIR 1

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GRAPHICS: fixed the headlight option in the setup ( change headlight )

PHYSICS: stiffer front spring and bump rates 
PHYSICS: modified inertia

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LARDO MONASTIR 2

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PHYSICS: modified inertia
PHYSICS: modified brake torque and performance curve
PHYSICS: fixed ai upshift rpm

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