CHANGE LOG FOR VERSION 1.32
ALL CARS
​
GRAPHICS: reworked LOD for C and D, optimazing meshes and object count, spare more than 45.000 polys and some textures
GRAPHICS: change the black wheels for LOD D with new mapping on the skin ( painter please update the skins )
GRAPHICS: working gauge for oil-pressure, oil-temp, fuel-pressure (only CSP)
GRAPHICS: reworked textures for the dials/gauge with a better resolution
GRAPHICS: refraction and selflightning headlights
GRAPHICS: added new shader and material settings for the cars (only CSP)
GRAPHICS: reworked colormap for the BBS wheels
GRAPHICS: exhaust smoke like the turbo vehicles of the time (only CSP)
PHYSICS: removed rain tire, use the tire from the csp extended physics
PHYSICS: corrected CoG all cars
PHYSICS: change tire explosion temperature from 180 to 230 Celsius
​
PURIANO 1H / 1H 2
​
GRAPHICS: fixed missing rear window bars on LOD A
GRAPHICS: fixed the headlights for LOD B,C
GRAPHICS: new texture for the steeringwheel
GRAPHICS: reworked rear light
SOUND: reworked sound with more effects (inside/outside)
​
PURIANO 3H / 3H 2
​
PHYSICS: added the "Gurney Flap" into the aero rear wing section
GRAPHICS: fixed the rear transparent grille
SOUND: reworked sound with more effects
​
RMT 1N
​
GRAPHICS: modfied flames direction
PHYSICS: reduce slipping clutch
PHYSICS: modified suspension on front and rear
PHYSICS: corrected aero position (body, front, rear )
RMT 121 / 1-3
​
GRAPHICS: inside surface of the tires for LOD C closed
GRAPHICS: fixed the wrong banner for LOD B/C at the RMT 121_3
GRAPHICS: fixed error in the flames.ini
GRAPHICS: fixed mapping of the headlights in LOD B,C
SOUND: new inside sound and added effects for the outside sound
PHYSICS: added 0,2 bar turbo boost between 5.800 and 6.500 U/min
PHYSICS: reworked suspension and fixed some issues
PHYSICS: fixed the front and rear wing position
PHYSICS: change the brake parameter (bias, heating, torque)
PHYSICS: reworked aero parameter for body, front and rear wing (drag, lift)
​
MAROD SCREAM
​
GRAPHICS: smooth mesh of the steeringwheel
GRAPHICS: reworked flames, shift light and brake light
PHYSICS: optimized collider
PHYSICS: added some more drag to the rear wing
PHYSICS: softer rear suspension ( bump and rebound )
PHYSICS: corrected aero position (body, front, rear )
SOUND: reworked transmission sound
​
MAROD AERO
​
SOUND: new inside and outside sound
PHYSICS: new AI parameter
​
CARMA 1 / 2
​
GRAPHICS: texture improvements for the rear wing
GRAPHICS: fixed wrong mapping of the rear frame
GRAPHICS: new rearlight and brakelight
GRAPHICS: reworked rim texture ( Carma 1 )
PHYSICS: optimized collider
PHYSICS: reworked rear wing aero
PHYSICS: corrected intertia
PHYSICS: corrected aero position (body, front, rear )
​
YAMAMOTO DELIKATA 1/2
​
GRAPHICS: fixed the rear transparent grille
GRAPHICS: corrected gauge light
GRAPHICS: fixed dash texture
PHYSICS: added the "Gurney Flap" into the aero rear wing section
PHYSICS: reworked rear aero
PHYSICS: reworked suspension for more ffb feedback
​
LARDO MONASTIR 1
​
GRAPHICS: fixed the headlight option in the setup ( change headlight )
PHYSICS: stiffer front spring and bump rates
PHYSICS: modified inertia
​
LARDO MONASTIR 2
​
PHYSICS: modified inertia
PHYSICS: modified brake torque and performance curve
PHYSICS: fixed ai upshift rpm
​
​
​
​
​
​
​